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package spaceconquest3d;

import com.jme3.app.SimpleApplication;

/**
 *
 * @author Michael
 */
class PrepareBattle implements GameStateClass {

    PrepareBattle(SimpleApplication app) {
        throw new UnsupportedOperationException("Not yet implemented");
    }

    public void update(float tpf) {
        throw new UnsupportedOperationException("Not yet implemented");
    }

    public void load() {
        throw new UnsupportedOperationException("Not supported yet.");
    }

    public void unload() {
        throw new UnsupportedOperationException("Not supported yet.");
    }
    
}
